
Timothée
HUGUES
Junior Game Designer
Cat As Trophies
In Cat As Trophies, create your own cat team, recruit powerful warriors, dark wizards or other allies and face the evil forces who took other the world.
Genre: Dungeon crawler, turn based strategy game
Number of players: 1
Target platform: Mobile
Team Size: 8
Duration: 3 months
Core mechanics :
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Cards
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Deck Building
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Gacha
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Unit Management

My role and project progress
As level designer and artist on the project, my role was to create levels and balance team compositions, both for our cats and our enemies, and because we didn't integrate many of our artists' assets, I also designed some of the characters, decor, environnements, props...
I also made sure to match the universe we chose with the graphic style we created.


Organization
Thanks to precise objectives, milestones defined in advance and a detailed list of tasks completed in real time, the project was completed on time.
With this organization, the team's productivity enabled us to deliver an impressive result.
