top of page

Timothée
HUGUES
Junior Game/Level Designer
Projects
Welcome to my academic and professional projects. Here you’ll find the main projects I’ve completed during my years at Bellecour École, either independently or in collaboration with others.
Click on the images to learn more!
Echoes of Seasons
Roles: Game/Level Designer
Genres: 3D puzzle, Exploration
Engine: Unreal Engine
Pop Puncher
Role: Game/Level Designer, Animator...
Genres: Fighting Game, Local Multiplayer
Engine: Unity
Fruit Punch
Role: Game/Level Designer
Genres: Fighting Game, Local Multiplayer
Engine: Unreal Engine
bottom of page






